Heist Scenarios
General Rules for Robbers and PD
Heist Zone Limitations
Robbers are allowed to hold only the heist-triggering building and not any other buildings.
Vehicles (cars, bikes, vans, or any ground vehicles) cannot be used for cover or inside the heist area by either robbers or PD.
Combat Guidelines
Only firearms are permitted during a heist. Melee weapons are strictly prohibited, and violations will result in server action.
Heists are based on pure gunfights; no other methods of combat are allowed.
Civilians in Heist Zones
Once a heist is triggered, the area is declared under Section 144, and civilians are not allowed near the location.
PD has the right to shoot down any civilians found near the heist zone.
Post-Scenario Guidelines
No one is allowed to take pictures of a downed person’s body. Such actions will be considered fail RP.
EMS can proceed to the location to revive all downed individuals only after the scenario ends.
Vehicle Impounding
PD cannot impound robbers' vehicles until the heist scenario is completed.
Scenario Continuation
Robbers must remain within the heist building during the scenario. No one is allowed to leave the heist location until the gunfight is finished.
Rules for PD in Heist Scenarios
Mandatory Completion
PD must complete all heist scenarios, whether current or future, without fail.
Once a response is initiated, PD cannot leave the location for any reason.
Unit Crashes
Before the Fight Starts:
If a PD unit crashes, wait for them to return or replace them with another officer to proceed.
During the Scenario:
If a PD unit crashes mid-scenario, the mission must continue without delay. Head-blasted (disconnected or eliminated) officers cannot rejoin the ongoing scenario.
Communication Restrictions
No out-of-character (OOC) conversations are permitted between PD and robbers during the scenario (e.g., "hold" or "start").
The fight must commence directly without any delays or OOC discussions.
Readiness
PD must be prepared to handle any situation and see the scenario through to its conclusion without fail.
If a person is waiting in the heist zone to trigger the scenario, they have the right to trigger it. Interruption by any other person will be considered fail RP. This rule follows a "first come, first serve" basis.
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